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Wargame Exclusive: Necrocyborg Void Harvester

Wargame Exclusive: Necrocyborg Void Harvester

Regular price $59.99 AUD
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Most centuries, he sleeps. The ones he does not are remembered as extinction events.

The Void Harvester is not an archivist. He is not a custodian. The instruments are not for preservation, and the crystals at his feet are not vaults. They are capacitors. The scythe is the discharge channel. He is a weapon, and the weapon’s ammunition is the residual psychic mass of dying minds.

He has no shortage of supply. The universe is vast and the universe is full of the dying – entire civilizations spend themselves into the void at a rate no living species can grasp, and he sits in their wake and feeds. But the harvest is slow, and the weapon’s output is fast. The economy is unfavorable. To charge him to operational threshold requires the collected death-mass of a battlefield, or a city, or a small war. To discharge him at peak requires a single decision. Centuries of accumulation can be spent in an afternoon.

At full charge, he is a peer of the worst things that walk between the stars. The demon-princes of the hungering void count him among the very small number of entities they consider seriously. He has unmade fleets. He has reduced planets to rotating dust. The records the dead empire keeps of his discharge events are not stored among military reports – they are stored among the cosmological tables, alongside the deaths of stars.

This is why he sleeps. The power is unsustainable, and recharging is not a fast process. Between engagements he stands dormant in a chosen crypt or walks among the slow battlefields of attritional wars, gathering. His enemies have learned that the way to defeat him is not to outfight him. It is to find him while he is asleep. Few have managed. Fewer have walked away from the attempt. None have understood what they nearly disturbed.

NECROCYBORG VOID HARVESTER is available now – a centerpiece warmachine for any roster of immortal machine warriors, built for charge-and-release engine play and apocalyptic single-discharge mechanics. He is for the engagements that need ending.

HQ resin miniatures in heroic scale without base.
The miniatures require painting and assembly (use cyanoacrylate superglue only).

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